The player can carry two balls at a time and can switch at any time. The game is set in Aztec Mexico.The objective of Zuma is to eliminate all of the balls rolling around the screen along a given path, with other balls (the path is clearly visible in all of the levels except the last level), before these balls reach the yellow skull structure, which will open to varying degrees as a warning of oncoming balls. Zuma Blitz went live on Facebook on 14 December 2010, and was described by PopCap as "the social adaptation" providing players with "the first competitive and cooperative iteration of Zuma in the game's history." Gameplay The sequel, Zuma's Revenge! was launched on 15 September 2009 for Windows and Mac. Zuma received the 2004 "Game of the Year" award from RealArcade. An enhanced version, called Zuma Deluxe, is available for purchase in Windows and Mac OS X versions and as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3. It can be played for free online at several Web sites, and can be purchased for a number of platforms, including PDAs, mobile phones, and the iPod. Highly recommended.Zuma is a fast-paced puzzle game developed by PopCap Games. Its steadily progressing stages, as well as its in-game bonuses, create opportunities for extra achievements for players willing to go the extra mile such as shooting through gaps or aiming for specific balls. Zuma boasts easy controls, an intuitive gameplay mechanic, and a visually appealing design–making it a perfect game for a wide range of players. This makes the game less enjoyable, especially for the more competitive players. Of course, as your response and aim improve over time, the latter stages start to become less challenging, making the game boring in the long run. From the first to the last level, you are tasked with the same objective of eliminating the balls. Unfortunately, there’s not much difference between the two game modes, in terms of difficulty, gameplay, or features.Īlso, another shortcoming of the game is its gameplay mechanic doesn’t change. This lets you practice your aim and your response, or you can play the survival mode where the continuous stream of balls gets faster over time. In adventure mode, you get to play through the levels, which are divided into “temples” and “worlds.” On the other hand, the gauntlet mode lets you play any level you’ve previously completed. Zuma has two main modes: Adventure and Gauntlet. This gives the game additional challenges, despite its repetitive gameplay mechanics. Some stages have a longer line of balls while other stages have multiple golden skulls you have to guard against the balls. Also, the game becomes more complicated as it goes on. In terms of gameplay, the Aztec aesthetics give the game a unique identity that has helped it stand out from other games in the genre. Also, there are bonuses such as coins for doing trick shots such as passing balls through gaps in the line or power-ups that slow down the movement of the balls or make them go backward for a short time. Aside from the active ball at the mouth of your frog, you can also see a spare one at its back, allowing you to switch between the two balls to make a better shot whenever possible. Your frog is fixed on a position and can only rotate on its axis. Before this happens, you have to eliminate the slowly-moving balls by completing sets of three or more from your trusty ball-spitting frog. At the end of this path is a sacred golden skull, and once the balls reach this skull, it’s game over for you. Each level has a clearly defined path through which a series of balls pass through. The basic objective of Zuma is to complete levels by making all the balls explode.
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